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Mountain Removal Mine★★
March 28, 2011

Rebecca and I are on a cross-country trip somewhere. We get a little lost on these roads and end up at a park not too far from Atlanta. It’s a small park right next to what used to be a giant mountain, but is now the leftovers of this huge mountain removal mining operation. The far edge of the mountain can be seen, giving an indication of its previous size, which was immense. Now it’s carved out completely and reduced to ground level, or areas below ground level filled with water. As we drive past, we see wild looking rock spires coming out of the flat ground. I wonder if they mined around that or if they grew since then. An unhealthy forest had grown up since the mine finished, and the water was toxic.

We decide to stay in this hotel on the near side of the ex-mountain. There’s a lake just below it. Rebecca is there, and sometimes Sarah too. They have an older sister as well. Our room is straight back. It’s very large and nice. The older sister suggests some sort of sensual get-together. I’m busy with something and don’t get involved. But I see this panel on the far wall slide open, and the hotelier peeks through, with two black eyes. I think “He’s been caught twice already!” Since I can’t give him a black eye, I grab his nose and break off a piece of the bone and throw it on the ground. I feel that was a bit nasty afterwards. I look around and find an entrance to the panel area. I find this whole system of spy panels and back rooms, so that he can peek in on any room. I explore it and am able to see into every room.

We explore outside a while, going down to the lake, but not going in. Then I follow the shore along into the unhealthy forest with dark, twisted trees and damp ground but no undergrowth. I come to a place where a trickle comes out of a medium-sized hole in the earth. A story comes into my head of how some kids throw explosives into it and it kills fish that come out, which they catch. There’s an amusing imagination scene of a kid trying to grab a sunfish and the sunfish keeps trying to jump past him but getting slapped down. Eventually, it makes it past him and into the lake.

We get the bill for the room and it’s $11 a night but $3,400 for the specific San-Francisco style room, which is something she requested. I ask her about it and she asked for that style but had no idea of the price.

There was a part where we were driving rail cars along narrow, rickety balconies on the lake side of the hotel. These extended over the lake on rickety wood bridges.

At some point (maybe this is what I was involved with in the room), I was in a World of Warcraft raid, substituting as DPS, but it was in a place I’d never been before. It was an intricate city in the desert style of Uldum. I could run down this tube, where gravity would hold me to the sides, and then follow the edge out into a new area, where there would be tons of mobs and more intricate city scenes. I caught up to the group and started to join in a boss fight, but found myself unprepared and weak, which is what I would be at the current level of my characters.

References: Uldum is a region in World of Warcraft. DPS is a damage role. Mobs refer to bad guys.

Reverie Inside a Rote: Where did the story rote about the fish come from? Was it associated with the hole in the ground? Once in the rote, it appears I imagine up a funny scene (reverie) related to it.

Our ability to creatively engage is unhindered by where we are or what we’re doing. We have the same creative capacity inside a rote as outside it.

Warcraft Subdream: I’m in the hotel room, playing World of Warcraft. The game is a subdream inside the main dream. I was able to hear the request of the older sister from within the subdream. It’s like the game in waking life — you step into another world for a time, but are still aware of the world outside of it.