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A Miscalculation of Scale★★
unknown date
Blaine House

There’s a weird battle scene at Blaine House. Miniature tanks (they’d fit in the palm of your hand) are coming from the ditch towards the house. Their cannons do hardly any damage. People in our house are shooting arrows at them. It’s a pointless battle. I go out and start stomping them. Tiny ships are coming overland too. I’m crushing them all. There’s this one ultra-kill weapon on the top of the slope. It fires a large blast towards the house, and I have trouble ripping it apart.

Then I match scale with the approaching army. I’m being chased in the field (which is a desert now) by a bunch of soldiers. I’m taking them out one by one by tripping them and throwing them. This helicopter starts throwing out toxic oil bombs, creating a toxic black sludge line in the sand. Me and a friend climb into an Apache helicopter. We close the windows to another oil bomb. We’re bombing tanks and attacking bases. The battle scenes are ultra-real, ultra-complex scenes, with 360 degree vision. There’s confusion, are we accidentally fire on friendly base who accidentally fired on us. There were missile trucks, and much more.

Perspective and Size Changes: The attackers are miniature, but after stomping them for a while, I get fully engaged and shrink down to match their scale.